

Improved stability importing certain OBJs. Now deleting unused vertices when an exported OBJ is welded at body part seams. Improved results after applying polygon reduction to a body part of a Poser Unimesh-skinned figure (Pro Game Dev only).įixed case where parameters were lost during combining figures. Morphs of attached props are no longer listed twice when selecting morphs for figure polygon reduction (Pro Game Dev only). Restored Wave deformer functionality and saving of settings.įixed case where scale channels would get reordered during file save. Properties palette: Added Enable Legacy Welding option to restore pre-10.0.x welding behavior for those figures that rely on it. Group editor: Fixed a problem with logic for growing polygon edge loops in certain cases. Group editor: Fixed case involving vertex groups where deleting polygons would eventually cause instability. Hierarchy editor: Can now perform deletion/visibility toggle/reparent on multiple selected items.įixed a problem where morph targets with no master parameters weren't showing up in deletion dialog. Improved raytraced shadow terminator on coarsely tesselated objects.įixed case where 3D motion blur would not be applied to objects with smooth polygons.įixed case where pixels at the edge of the frame could be omitted. Improved stability of multithreaded FireFly rendering.įixed problems with disappearing geometries in renders caused by figure ID change during parsing. Now allowing more than 256 lights per scene. Improved look of Indirect Diffuse Light without Irradiance Caching.
#BUBBLE LETTERS O SKIN#
Improved preview of normal maps on Simple Bones Single Skin and Poser Unimesh-skinned figures.įixed double drawing of actors marked to subdivide separately in Outline display styles. Lights with negative intensities no longer cause hardware shaded preview to turn black.įixed case where shrinking viewport below depth map shadow size would cause instability (Intel Hardware Shading OS X Mavericks only).įixed a problem with display of transparency when loading a material pose from the library. Make Movie: Fixed case where ProRes 4444 encoding would result in alpha channel only (OS X 10.9, Preview render engine only). Importing BVH) could result in loss of keyframes. Graph palette: Improved reliability of undoing changes to animation layersĪnimation palette: Collapse all layers is now undoable.Īnimation palette: Reintroduced missing Play Range and Sound Range label text.įixed case where keyframes at the end of a sequence imported via BVH weren't deletable.įixed case were rotations were being zeroed before the current frame upon BVH import.įixed a problem where Undo/Redo of certain actions (e.g. Graph palette: Improved reliability of making changes to animation layers. Graph palette: Improved performance and robustness of audio playback during scrubbing Now displaying frame range to be deleted when reducing number of frames in scene.įixed a problem with reading Bullet physics simulation names where name collisions were being handled incorrectly. Poser 4 style trans map/bump map material blocks in a PZ3 file won't affect gamma of the texture anymore.įixed a problem with undo of value changes on compound node inputs. New materials now have a default transparency falloff of 0.0.

dialog (Windows, regions with comma decimal separator only) Now restoring proper locale after 3rd party shell extension left it set wrong in Save As.
#BUBBLE LETTERS O SERIAL NUMBERS#
Now accepting lower case previous serial numbers in Personalize dialog.įixed undo of figure deletion so that it properly restores props constrained to body parts.įixed a problem that caused spurious node adoption in Hierarchy selection dialog when clicking checkboxes/visibility toggle.įixed case where unexpected parameter types found on actors would cause instability upon loading scene. Optimized logic around prioritizing Runtime search when user has a large number of Runtimes.Ĭolor picker now works with Microsoft Surface or Wacom Bamboo pen input (Windows only).ĭuplicating a parented prop no longer results in an errant dialog. Now preventing loss of undo commands when multiple actions are performed in rapid succession in Document window. Now prompting user to locate missing PMD files.įrame selected now works properly for non-orbiting cameras.Ĭorrected behavior of loading alternate keyboard shortcuts, now properly interpreting keyboard ID. Now dirtying scene flag for all commands (undo and redo). SR5 offers several enhancements and addresses known issues present in the following areas: Here is a list of changes according to the list in the set up file
#BUBBLE LETTERS O DOWNLOAD#
Sr5 is available through the download manager but not the web site.
